Chapter: Who Should Read This Book?

This is a book for people who design virtual worlds.
Because of this, it's also a book for people who implement, operate, study, or play virtual worlds.
Because of this, it's also a book for people interested in entertainment, education, creativity, art, society, culture, philosophy, space, architecture, psychology, identity, language, economics, government, theology, drama, literature, or cognition.
Virtual worlds are of the future. If you want to create or understand that future, this is the book for you.
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