Testing and debugging are among the least glamorous aspects of
programming, but they are necessary skills. All programs have bugs,
and finding them can often be a challenge. Armed with the proper
tools, debugging can be more of a game or a puzzle than a necessary
evil to be endured. Flash Remoting makes debugging even harder
because of all the different pieces of the puzzle, but by breaking
the application into its component parts you can easily isolate and
debug any issues you may be having.
In this book so far, you've learned all about what
makes Flash Remoting tick. Chapter 14 brings it all
together in a real-world application.