Toggle navigation
See also
Home
Mobile devices
Mobile and wireless design essentials
List of Figures
List of Figures
Chapter 1: Welcome to Mobile and Wireless
Figure 1.1: Relationship between mobile and wireless.
Figure 1.2: Wireless solution value chain.
Chapter 2: Mobile Devices
Figure 2.1: Two-unit configuration.
Figure 2.2: Device classifications.
Figure 2.3: Nokia 8390 Web-enabled phone. Image courtesy of Nokia.
Figure 2.4: RIM two-way pagers. Image courtesy of Research In Motion.
Figure 2.5: Palm i705 with Integrated Wireless. Image courtesy of Palm Inc.
Figure 2.6: Sony Ericsson P800 Smartphone. Image courtesy of Sony Ericsson.
Figure 2.7: Samsung NEXiO Handheld PC.
Figure 2.8: Acer TravelMate100 Tablet PC. Image courtesy of Acer.
Chapter 3: Wireless Networks
Figure 3.1: Bluetooth scatternet with five piconets.
Figure 3.2: Peer-to-peer WLAN configuration.
Figure 3.3: WLAN configuration with access point.
Figure 3.4: Cell coverage.
Figure 3.5: Wireless network evolution.
Chapter 4: Mobile Application Architectures
Figure 4.1: Application architecture spectrum.
Figure 4.2: Wireless Internet architecture.
Figure 4.3: Smart client architecture.
Figure 4.4: Application-to-application messaging architecture.
Chapter 5: Mobile and Wireless Messaging
Figure 5.1: SMS architecture for delivering a message.
Figure 5.2: The WAP Push framework.
Figure 5.3: Messaging value chain.
Chapter 6: Mobile and Wireless Security
Figure 6.1: Sending a message using encryption.
Chapter 7: Smart Client Overview
Figure 7.1: Smart client architecture.
Figure 7.2: Synchronization architecture.
Figure 7.3: Store-and-forward messaging.
Figure 7.4: Palm OS architecture.
Figure 7.5: J2ME architecture.
Chapter 8: Smart Client Development
Figure 8.1: Smart client development cycle.
Figure 8.2: Development cycle using device emulators.
Figure 8.3: Windows CE emulator.
Figure 8.4: Palm OS Emulator with Palm m505 skin.
Figure 8.5: Symbian OS quartz emulator.
Figure 8.6: J2ME Wireless Toolkit default emulator.
Figure 8.7: Wireless architecture with direct connectivity to wireless carriers.
Figure 8.8: Wireless architecture using a wireless ISP.
Chapter 9: Persistent Data on the Client
Figure 9.1: Logical layout of the record database.
Chapter 10: Enterprise Integration Through Synchronization
Figure 10.1: Synchronization architecture.
Figure 10.2: Publish/subscribe data synchronization.
Figure 10.3: Hierarchical database configurations.
Figure 10.4: Peer-to-peer database configuration.
Figure 10.5: Basic synchronization process.
Figure 10.6: Synchronization over a variety of transport mechanisms.
Figure 10.7: SyncML framework.
Chapter 11: Thin Client Overview
Figure 11.1: Wireless Internet architecture.
Figure 11.2: Common microbrowsers- (a) Openwave browser, (b) Go.Web browser on RIM 957, (c) Pocket Internet Explorer, (d) Palm Web Clipping.
Figure 11.3: J2EE architecture.
Figure 11.4: .NET platform architecture.
Figure 11.5: Stages of a wireless Internet request.
Figure 11.6: WAP Programming model using a wireless gateway (or proxy).
Figure 11.7: WAP programming model without gateway.
Figure 11.8: WAP architecture and its relationship to the OSI model.
Chapter 12: Thin Client Development
Figure 12.1: Wireless Internet application development cycle.
Figure 12.2: Openwave WAP emulators.
Figure 12.3: Web site viewed using Internet Explorer.
Figure 12.4: Web site viewed with PocketIE and a WAP browser.
Chapter 13: Wireless Languages and Content-Generation Technologies
Figure 13.1: Openwave HDML Emulator showing output from sample code in Listing 13.1.
Figure 13.2: Openwave WML Emulator showing output from sample code in Listing 13.2.
Figure 13.3: Mobile Internet Explorer showing output from sample HTML code in Listing 13.3.
Figure 13.4: Output from JSP shown in Listing 13.7.
Figure 13.5: Server logic used for JSPs.
Figure 13.6: Openwave simulator showing the WML output from Listing 13.11.
Chapter 15: Voice Applications with VoiceXML
Figure 15.1: VoiceXML architecture.
Chapter 16: Mobile Information Management
Figure 16.1: Wireless Internet email client.
Figure 16.2: Mobile device management architecture.
Chapter 17: Location-Based Services
Figure 17.1: Cell Identity and timing advance positioning areas.
Figure 17.2: Using time of arrival to determine location.
Figure 17.3: E-OTD positioning architecture.
Figure 17.4: A-GPS architecture.
Figure 17.5: Location technology layout.
Chapter 18: Other Useful Technologies
Figure 18.1: Web service using SOAP, WSDL, and UDDI.
Figure 18.2: BREW architecture.
Please enable JavaScript to view the
comments powered by Disqus.
BackCover
Mobile and Wireless Design Essentials
Introduction
How This Book Is Organized
Who Should Read This Book
Where to Go from Here?
Part One: Introduction to the Mobile and Wireless Landscape
Chapter 1: Welcome to Mobile and Wireless
Definition of Mobile and Wireless
m-Commerce
m-Business
Components of a Wireless Environment
The Mobile Market Evolution
Why Go Mobile?
Challenges
Mobility Enablers
Summary
Helpful Links
Chapter 2: Mobile Devices
Mobile Device Classifications
Device Manufacturers
Summary
Helpful Links
Chapter 3: Wireless Networks
Wireless Personal Area Networks (WPANs)
Wireless Local Area Networks (WLANs)
Wireless Wide Area Networks (WWANs)
WWAN Operators
Satellite Systems
Summary
Helpful Links
Chapter 4: Mobile Application Architectures
Application Architectures
Other Architecture Selection Considerations
Summary
Helpful Links
Chapter 5: Mobile and Wireless Messaging
Messaging Basics
Types of Messaging
Messaging Value Chain
Summary
Helpful Links
Chapter 6: Mobile and Wireless Security
Security Primer
WAP Security
Smart Client Security
Summary
Helpful Links
Part Two: Building Smart Client Applications
Chapter 7: Smart Client Overview
Smart Client Architecture
Mobile Operating Systems
Summary
Helpful Links
Chapter 8: Smart Client Development
The Development Process
Summary
Helpful Links
Chapter 9: Persistent Data on the Client
Reasons for Using a Database
Database Development Options
Summary
Helpful Links
Chapter 10: Enterprise Integration Through Synchronization
Synchronization Fundamentals
Synchronization Development Options
SyncML Overview
Summary
Helpful Links
Part Three: Building Wireless Internet Applications
Chapter 11: Thin Client Overview
Architecture Overview
Processing a Wireless Request
Wireless Application Protocol (WAP) Overview
Summary
Helpful Links
Chapter 12: Thin Client Development
The Development Process
Thin Client Application Models
Summary
Helpful Links
Chapter 13: Wireless Languages and Content-Generation Technologies
Wireless Content Types
Content-Generation Technologies
Summary
Helpful Links
Chapter 14: Wireless Internet Technology and Vendors
Microbrowsers
Wireless Application Servers
Development Tools
Wireless Internet Service Providers
Summary
Helpful Links
Chapter 15: Voice Applications with VoiceXML
Why Voice?
VoiceXML
Building VoiceXML Applications
Voice Vendors
Summary
Helpful Links
Part Four: Beyond Enterprise Data
Chapter 16: Mobile Information Management
PIM Sync
Mobile Device Management
Summary
Helpful Links
Chapter 17: Location-Based Services
Location Applications
Mobile Positioning Techniques
What Is a GIS?
LBS Development
LBS Vendors
Summary
Helpful Links
Chapter 18: Other Useful Technologies
Binary Runtime Environment for Wireless (BREW)
Speech Application Language Tags (SALT)
M-Services
Summary
Helpful Links
List of Figures
List of Tables
List of Listings
List of Sidebars
Remember the name: eTutorials.org
Copyright eTutorials.org 2008-2023. All rights reserved.