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Macromedia Studio MX 2004. Building dynamic web sites
Part I: Building Dynamic Sites
Chapter 1. What Is a Dynamic Site?
Dynamic Sites Defined
Dynamic Site Tools
The Skills
Team Management
Asset Management
Summary
Chapter 2. The Architecture of Dynamic Sites
The Pancake Principle of Dynamic Site Architecture
Let the Software Do the Work
Complexity vs. Simplicity
Summary
Chapter 3. Planning a Dynamic Site
Want vs. Need
The Creative Brief
The Technical Brief
The Communication Process
Creating a Chat Room in Flash MX 2004
Summary
Chapter 4. Planning the Data for a Dynamic Site
Planning the Data
Flowcharting the Logic
Planning the Community Center Site
Getting Ready to Work
Summary
Chapter 5. Planning the Look
Creating the Site Model
Wireframing
Comprehensive Designs
Prototyping
Summary
Part II: Building the Interactive Tour
Chapter 6. Creating the Tour Assets
The Plan
Imaging in Fireworks MX 2004
The Studio MX 2004 Workflow
Creating the Oakbridge Community Center Masthead
Batch Process is a Developer's Best Friend
Summary
Chapter 7. The Elements of the Dynamic Page
Dreamweaver MX 2004 and Dynamic Data
Building Templates in Dreamweaver MX 2004
Creating Cascading Style Sheets in Dreamweaver MX 2004
Summary
Chapter 8. Building the Data
Databases and Studio MX 2004
A ColdFusion MX Overview
Building a Simple Back-End
Summary
Chapter 9. Flash Remoting
What It Is
Flash/ColdFusion
Summary
Chapter 10. Assembling the Tour
Choosing Fonts
Designing the Look for the Applications
Assembling the Dreamweaver MX 2004 Pages
Summary
Part III: Building the Booking Facility
Chapter 11. Creating the Booking Facility Assets
Director vs. Flash
The Plan
Imaging in Fireworks MX 2004
The Fireworks MX 2004/Director MX Connection
The Flash MX 2004/Director MX Connection
Summary
Chapter 12. Flash Communication Server MX: Moving Dynamic Data Through Director MX and Flash MX 2004
The Movement of Dynamic Data Through and Out of Director MX and Flash MX 2004
Interface Issues
Summary
Chapter 13. Assembling the Booking Application in Flash MX 2004
Planning the Project
Creating the Booking Facility Database
Creating an ActionScript Document in Dreamweaver MX 2004
Building the Booking Facility in Flash MX 2004
Building the Calendar
Summary
Chapter 14. Assembling the Booking Application in Director MX
A 'Dispassionate' Look at the Differences
Wrapping the Booking Facility in Director MX
Summary
Part IV: Building the Online Meeting Facility
Chapter 15. Embedding and Streaming Video in Flash MX 2004
Digital Video Overview
Incorporating Video into Flash MX 2004
Streaming Video Through the Flash Communication Server MX
Summary
Chapter 16. Building the Chat Room
Chat Issues
Designing the Room
Building the Chat Room
Summary
Chapter 17. Flash MX 2004 and Real-Time, Two-Way Communication
Streaming and How We Got from 'There' to 'Here'
Design Issues
Building the Streaming Audio Communicator in Flash MX 2004
Summary
Chapter 18. Building the Meeting Application
The Competitive Advantage of Flash MX 2004
Jordan's Epiphany
The 'Story' Behind the Meeting Room
The Technologies That Make the Meeting Room Work
Constructing the Meeting Room
Summary
Part V: Pulling It All Together
Chapter 19. Debugging and Testing
Debugging Issues
Using ColdFusion MX's Debugging Options
Optimizing Dreamweaver MX 2004 Code
Director MX Debugging Tools
Debugging in Flash MX 2004
Usability/Functionality
Accessibility
The Testing Team and Its Responsibilities
Summary
Chapter 20. Deployment
Ensuring Dynamic Components Are Working
Uploading to the Remote Server
Summary
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