A |
What are the features of successful programs? |
B |
What are the three kinds of dimensions used to describe a computer game? What are the values of these dimensionalities for Space Invaders? For Pong? For PacMan? For Quake? |
C |
What are some of the basic principles of good game design? |
D |
What is a software framework? |
E |
What is the Pop Framework? |