Chapter 26. OpenGL graphics

Far from giving extensive coverage of OpenGL, this chapter simply provides a bare-bones outline of how the Pop Framework uses these libraries of C functions.

As mentioned in the introduction, there are three standard books on OpenGL, known as the Blue Book, the Red Book, and the White Book. The Blue Book is a reference manual, listing all the OpenGL functions, the Red Book is a programming guide explaining how to use the functions, and the White Book is a guide to integrating OpenGL into Windows programs. Turn to these books for more information.

    Part I: Software Engineering and Computer Games
    Part II: Software Engineering and Computer Games Reference