A |
Given a cController *pcontroller object, how would you find out if the Left Arrow key is being pressed? |
B |
What software pattern is embodied by the critter's use of a cListener object? |
C |
How does the cListener::listen method get called? |
D |
How does a critter respond to keys when it uses the Arrow listener? The scooter? |
E |
What does the cListenerCursor do to a critter that uses it? |
F |
What are the three kinds of viewer listeners the Pop Framework uses? |
G |
What is the difference between a critter's attitude matrix and its motion matrix? |