@interface NSOpenGLPixelFormat : NSObject <NSCoding>
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// Initializers |
- (id)initWithAttributes:(NSOpenGLPixelFormatAttribute*)attribs;
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- (id)initWithData:(NSData*)attribs;
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// Accessor Methods |
- (void)setAttributes:(NSData*)attribs;
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- (NSData*)attributes;
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// Instance Methods |
- (void)getValues:(long*)vals forAttribute:(NSOpenGLPixelFormatAttribute)attrib
forVirtualScreen:(int)screen;
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- (int)numberOfVirtualScreens;
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// Methods Implementing NSCoding |
- (void)encodeWithCoder:(NSCoder *)aCoder;
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- (id)initWithCoder:(NSCoder *)aDecoder;
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