NSBezierPath | Mac OS X 10.0 |
This class represents Bezier paths that are vector-based paths based on polynomial formulas. Vector paths are the basis of Quartz 2D. As such, this class provides the most general interface to Quartz 2D from Cocoa.
A Bezier path is constructed from path elements. Complex paths are constructed by appending lines and curves to the path. It is also possible to move to a point, thus creating a broken space in the path. Lines are appended to a path using the method lineToPoint:. Curves are appended using the method curveToPoint:controlPoint1:controlPoint2:. To move to a new location on the canvas, use the method moveToPoint:. In all of these methods, the point referred to is the end point of the element; the starting point is implicitly specified as the endpoint of the last element in the path. Chapter 4 provides a more detailed discussion on the use of NSBezierPath for drawing.
@interface NSBezierPath : NSObject <NSCoding, NSCopying>
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// Accessor Methods |
- (void)setMiterLimit:(float)miterLimit; |
- (float)miterLimit;
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- (void)setLineDash:(const float *)pattern count:(int)count phase:(float)phase; |
- (void)setCachesBezierPath:(BOOL)flag; |
- (BOOL)cachesBezierPath;
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- (void)setClip;
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- (void)setLineWidth:(float)lineWidth; |
- (float)lineWidth;
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- (void)setWindingRule:(NSWindingRule)windingRule; |
- (NSWindingRule)windingRule;
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- (void)setLineJoinStyle:(NSLineJoinStyle)lineJoinStyle; |
- (NSLineJoinStyle)lineJoinStyle;
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- (void)setAssociatedPoints:(NSPointArray)points atIndex:(int)index; |
- (void)setLineCapStyle:(NSLineCapStyle)lineCapStyle; |
- (NSLineCapStyle)lineCapStyle;
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- (void)setFlatness:(float)flatness; |
- (float)flatness;
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// Class Methods |
+ (NSBezierPath *)bezierPath;
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+ (NSBezierPath *)bezierPathWithOvalInRect:(NSRect)rect; |
+ (NSBezierPath *)bezierPathWithRect:(NSRect)rect; |
+ (void)clipRect:(NSRect)rect; |
+ (float)defaultFlatness;
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+ (NSLineCapStyle)defaultLineCapStyle;
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+ (NSLineJoinStyle)defaultLineJoinStyle;
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+ (float)defaultLineWidth;
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+ (float)defaultMiterLimit;
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+ (NSWindingRule)defaultWindingRule;
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+ (void)drawPackedGlyphs:(const char *)packedGlyphs atPoint:(NSPoint)point; |
+ (void)fillRect:(NSRect)rect; |
+ (void)setDefaultFlatness:(float)flatness; |
+ (void)setDefaultLineCapStyle:(NSLineCapStyle)lineCapStyle; |
+ (void)setDefaultLineJoinStyle:(NSLineJoinStyle)lineJoinStyle; |
+ (void)setDefaultLineWidth:(float)lineWidth; |
+ (void)setDefaultMiterLimit:(float)limit; |
+ (void)setDefaultWindingRule:(NSWindingRule)windingRule; |
+ (void)strokeLineFromPoint:(NSPoint)point1 toPoint:(NSPoint)point2; |
+ (void)strokeRect:(NSRect)rect; |
// Instance Methods |
- (void)addClip;
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- (void)appendBezierPath:(NSBezierPath *)path; |
- (void)appendBezierPathWithArcFromPoint:(NSPoint)point1; |
- (void)appendBezierPathWithArcWithCenter:(NSPoint)center radius:(float)radius; |
- (void)appendBezierPathWithArcWithCenter:(NSPoint)center radius:(float)radius; |
- (void)appendBezierPathWithGlyph:(NSGlyph)glyph inFont:(NSFont *)font; |
- (void)appendBezierPathWithGlyphs:(NSGlyph *)glyphs count:(int)count; |
- (void)appendBezierPathWithOvalInRect:(NSRect)rect; |
- (void)appendBezierPathWithPackedGlyphs:(const char *)packedGlyphs; |
- (void)appendBezierPathWithPoints:(NSPointArray)points count:(int)count; |
- (void)appendBezierPathWithRect:(NSRect)rect; |
- (NSBezierPath *)bezierPathByFlatteningPath;
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- (NSBezierPath *)bezierPathByReversingPath;
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- (NSRect)bounds;
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- (void)closePath;
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- (NSPoint)currentPoint;
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- (NSBezierPathElement)elementAtIndex:(int)index; |
- (NSBezierPathElement)elementAtIndex:(int)index; |
- (int)elementCount;
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- (void)fill;
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- (void)getLineDash:(float *)pattern count:(int *)count phase:(float *)phase; |
- (BOOL)isEmpty;
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- (void)lineToPoint:(NSPoint)point; |
- (void)moveToPoint:(NSPoint)point; |
- (void)relativeCurveToPoint:(NSPoint)endPoint; |
- (void)relativeLineToPoint:(NSPoint)point; |
- (void)relativeMoveToPoint:(NSPoint)point; |
- (void)removeAllPoints;
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- (void)stroke;
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- (void)transformUsingAffineTransform:(NSAffineTransform *)transform; |
- (BOOL)containsPoint:(NSPoint)point; |
- (NSRect)controlPointBounds;
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- (void)curveToPoint:(NSPoint)endPoint; |
// Methods Implementing NSCoding |
- (void)encodeWithCoder:(NSCoder *)aCoder; |
- (id)initWithCoder:(NSCoder *)aDecoder; |
// Methods Implementing NSCopying |
- (id)copyWithZone:(NSZone *)zone; |