Hacks #26-34
Section 26. Smooth Scripted Motion
Section 27. Time-Controlled Movement
Section 28. Quick, Bandwidth-Efficient Character Animation
Section 29. alt-Flash: Motion Graphics Alternatives
Section 30. Deja New Animations
Section 31. Hacking The Matrix
Section 32. Computer-Generated Character Animation
Section 33. Particle Effects
Section 34. Shape Tweening Complex Shapes