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Adobe Illustrator CS
Part I: Driving People Crazy - Illustrator's Bum Rap
Chapter 1: Introducing the World of Illustrator
From Humble Origins to Master of the Graphics Universe
Starting Up Illustrator and Revving It a Little
Exploring the Illustrator Workspace
Defining the Document Area
Opening Existing Documents
Viewing Illustrator Documents
Using Templates
Saving Illustrator Documents
Changing Your Mind
Printing Illustrator Documents
Closing Documents and Quitting Illustrator
Chapter 2: Following the Righteous Path
Whether Paths or Pixels Are Better
How Paths and Pixels Compare
Paths and Printing
Gray's Anatomy of a Path
Chapter 3: Doing Everyday Things with Illustrator
Picking Up Stuff and Moving It Around
Using the " Hard " Stuff
Entering the Wide World of the Web
Saving the World
Using Illustrator for What It Does Best
Part II: Drawing and Coloring Your Artwork
Chapter 4: Shaping Up, Basically
Creating Basic Shapes
Putting Shapes Together
Creating Objects by Using the Pathfinder Palette
Legal Graffiti
Chapter 5: Getting Your Fill of Fills and Strokes
Understanding Fill and Stroke
The Swatches Palette
The Color Palette
Filling with Patterns and Textures
Using the Gradient Fill
Chapter 6: Selecting and Editing Paths
Selecting with Different Methods
Selecting Magically with the Magic Wand
Selecting without Tools: The Select Menu
Editing and Adjusting Points
Chapter 7: Wielding the Mighty Pen Tool
Performing with the Pen, the Path, and the Anchor Points
Creating Straight Lines with the Pen Tool
Open and Closed Paths
Creating Super-Precise Curves with the Pen Tool
Drawing Shapes with the Pen Tool
Chapter 8: Creating Straight and Curved Lines without the Pen Tool
Using the Pencil Tool as a Pencil
Cherishing the Multipurpose Pencil Tool
Using the Pen with the Pencil
Lines Made Quick and Easy
Curvy with the Arc Tool
Chapter 9: Creating Magnificent Brushstrokes
Brushing Where No Stroke Has Gone Before
Creating a New Brush
Working with the Different Brush Types
Chapter 10: Extreme Fills and Strokes
Messing Around with Meshes
Making Objects Partially Transparent and Blending Colors
Discovering How Strokes Work
Caps, Joins, and Dashes
Clipping Masks
Chapter 11: Effectively Keeping Up Appearances, with Style(s)
The Effect Menu
The Appearance Palette
Figuring Out Styles
Part III: Taking Your Paths to Obedience School
Chapter 12: Pushing, Pulling, Poking, and Prodding
Understanding the Five Transformation Sisters
Additional Transformation Tidbits
Blending: The Magic Transformation
Chapter 13: Organizing Efficiently
Stacking Illustrator Artwork
Managing the Mess
Imposing Slavish Conformity with Groups
Lining Up
Part IV: Practically Speaking: Type, Print, and Files
Chapter 14: Introducing Letters and Such (Type 101)
Using the Word Processor from Outer Space
Introducing the Strange Land of Type
Exploring Size, Leading, and Other Mysterious Numbers
Adjusting Entire Paragraphs
Typing on a Path
Typing inside a Path
Typing around a Path
Flowing Type from Path to Path
Adjusting the Path (Not the Type)
Using Type as a Mask
Converting Type to Paths
Type Styles
Chapter 15: Printing Your Masterpiece
Printing Quickly
What You See Is Roughly What You Get
Setting Up Your Page to Print (You Hope)
Printing Mechanics
All about Way-Scary Separations
Chapter 16: Putting Your Art on the Web
From Illustrator to the Web
Creating Web-Specific Pixel Graphics
Creating Web-Specific Vector Graphics
Slicing and Dicing Your Graphics
Chapter 17: Moving Files Into and Out of Illustrator
Bringing Files Into Illustrator
Getting Files Out of Illustrator
Working with Illustrator and Photoshop
Using Adobe Illustrator with Nearly Everything Else
Part V: The Part of Tens
Chapter 18: Ten Production-Enhancing Tips
Punching Holes
Use Photoshop Effects, Not Photoshop Filters!
When White Isn't Nothing
Expanding to Get to the Root of the Artwork
Quick! Hide!
Taking a Tip from Illustrator
Changing Your Units Whenever You Want
Reusing Your Brushes, Swatches, and Libraries
Avoiding Russian Dolls
Selecting Type When You Want
Chapter 19: Ten (Or So) Ways to Customize Illustrator
Positioning Palettes
The Flexible Toolbox
Changing the Items on the Menu
The Start-Up Document
Changing the Default Settings
Changing Hidden Commands You Never Knew About
Using a Master Document
Action Jackson
Sticky Settings
Bonus Chapter 1: Taking Images Out of the Realm of Reality
Applying Distortion Effects
Creating Graphic Ooze with Liquification
Pushing the Envelope
More Dimensions than a 2D Program Should Have
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