The Insert bar is a convenient method for creating and inserting objects.
Depending on the object, a corresponding object-insertion dialog box may appear, prompting you to browse to a file or specify parameters for an object. Or, Dreamweaver may insert code into the document, or open a tag editor (see Editing tags with Tag editors) or panel for you to specify information before the code is inserted.
For some objects, no dialog box appears if you insert the object in Design view, but a tag editor appears if you insert the object in Code view. For a few objects, inserting the object in Design view causes Dreamweaver to switch to Code view before inserting the object.
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Some objects, such as named anchors, are not visible when the page is viewed in a browser window. To display icons in Design view that mark the locations of such invisible objects, see Showing and hiding invisible elements. |
For example, to insert a placeholder for an image without specifying an image file, Control-click or Option-click the Image button.
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This procedure does not bypass all object-insertion dialog boxes. Many objects, including navigation bars, layers, Flash buttons, and framesets, do not insert placeholders or default-valued objects. |
The Preferences dialog box displays the General preferences category.
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When you insert an object with this option off, the object is given default attribute values. Use the Property inspector to change object properties after inserting the object. |